Rules 2on2 HC SnD Cup
Mappool
01. Arkaden
02. Bakaara
03. Bootleg
04. Carbon
05. Dome
06. Downturn
07. Fallen
08. Hardhat
09. Interchange
10. Lockdown
11. Mission
12. Outpost
13. Resistance
14. Seatown
15. Underground
16. Village
Allowed Weapons
Primary: M16 and MP7
Secondary: Pistols (no akimbo)
Banned Attachemts
Grenade Launcher, Heartbeat Sensor, Shotgun, Thermal Scope, Akimbo, Rapidfire
Banned Lethal
Bouncing Betty, Claymore and C4
Banned Tactical
Scrambler , EMP Grenade, Trophy System, Portable Radar, Tactical Insertion
Banned Perks
Recon, Overkill, Blastshield, Marksman
Allowed Deathstreak
Hollow Points
Game Mode
Search and Destroy
Game Options
Round Length: 3 Min
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Multi Bomb: Disabled
Score Limit: 4
Round Switch: Every Round
Player Options:
Number of Lives: 1 Life
Max Health: Miniscule
Health Regeneration: None
Kill Cam: Disabled
Team Options
Spectating: Team Only
Wave Spawn Delay: None
Forced Respawns: Enabled
Radar Always On: No
Friendly Fire: Enabled
Killcam - Disabled
Respawn Delay - None
Gameplay Options
Perks and Proficiencies - Enabled
Hardcore Mode - Enabled
3rd Person - Disabled
Headshots Only - Disabled
Killstreaks - Disabled
Custom Classes - Enabled
Match and Host
Map 1: Player A, chose the Map and starts at the Top team.
Map 2: Player B, chose the Map and starts at the Top team.
With a draw you have to play the final last map 'Outpost'
until one contestant reaches 4 points.
Match Result: the won maps counts
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